Khan Wars
Twelve medieval nations with genuinely different leanings and up to twenty-eight unit types between them. The guild game is built around citadels that are besieged and held, so the map has fixed prizes on it rather than just other people’s farms.
- Good for
- Players who like committing to a faction and learning it properly.
- Typical session
- Twenty minutes a day
- Where it runs
- Desktop browser; mobile app also available
- Cost
- Free to play; optional in-game purchases.
- Read what your nation is actually good at before planning an army around it.
- Keep the economy ahead of the barracks; a hungry army goes nowhere.
- Join a guild and tell them which hours you are reliably awake.


